| Details | Acid Fog | Conjuration (Creation) [Acid] | Sor/Wiz 6, Water 7 | This spell's vapors are highly acidic. Each round,... |
| Details | Aid | Enchantment (Compulsion) [Mind-Affecting] | Clr 2, Good 2, Luck 2 | The subject is encouraged just as with bless (+1 m... |
| Details | Air Walk | Transmutation | Air 4, Clr 4 | The transmuted creature can tread on air as if wal... |
| Details | Alarm | Abjuration | Brd 1, Rgr 1, Sor/Wiz 1 | Alarm sounds a mental or audible alarm each time a... |
| Details | Alter Self | Transmutation | Sor/Wiz 2 | The character can alter the character's appearance... |
| Details | Analyze Dweomer | Divination | Sor/Wiz 6 | The character discerns spells and magical properti... |
| Details | Animal Friendship | Enchantment (Charm) [Mind-Affecting] | Drd 1, Rgr 1 | The character wins the loyalty of an animal, provi... |
| Details | Animal Growth | Transmutation | Drd 5, Sor/Wiz 5 | A number of animals grow to twice their normal siz... |
| Details | Animal Messenger | Enchantment (Compulsion) [Mind-Affecting] | Clr 2, Drd 2, Rgr 2 | The character compels a Tiny animal to go to a spo... |
| Details | Animal Shapes | Transmutation | Animal 7, Drd 8 | As polymorph other, except the character polymorph... |
| Details | Animal Trance | Enchantment (Compulsion) [Mind-Affecting, Sonic] | Brd 2, Drd 2 | The character's swaying motions and music (or sing... |
| Details | Animate Dead | Necromancy [Evil] | Clr 3, Death 3, Sor/Wiz 5 | This spell turns the bones or bodies of dead creat... |
| Details | Animate Objects | Transmutation | Chaos 6, Clr 6 | The character imbues inanimate objects with mobili... |
| Details | Animate Rope | Transmutation | Sor/Wiz 1 | The character can animate a nonliving ropelike obj... |
| Details | Antilife Shell | Abjuration | Animal 6, Clr 6, Drd 6 | The character brings into being a mobile, hemisphe... |
| Details | Antimagic Field | Abjuration | Clr 8, Magic 6, Protection 6, Sor/Wiz 6 | An invisible barrier surrounds the character and m... |
| Details | Antipathy | Enchantment (Compulsion) [Mind-Affecting] | Drd 9, Sor/Wiz 8 | The character causes an object or location to eman... |
| Details | Antiplant Shell | Abjuration | Drd 4 | The antiplant shell spell creates an invisible, mo... |
| Details | Arcane Eye | Divination | Sor/Wiz 4 | The character creates an invisible magical sensor ... |
| Details | Arcane Lock | Abjuration | Sor/Wiz 2 | An arcane lock spell cast upon a door, chest, or p... |
| Details | Arcane Mark | Universal | Sor/Wiz 0 | This spell allows the character to inscribe the ch... |
| Details | Astral Projection | Necromancy | Clr 9, Sor/Wiz 9, Travel 9 | Freeing the character's spirit from the character'... |
| Details | Atonement | Abjuration | Clr 5, Drd 5 | This spell removes the burden of evil acts or misd... |
| Details | Augury | Divination | Clr 2 | An augury can tell the character whether a particu... |
| Details | Awaken | Transmutation | Drd 5 | The character awakens a tree or animal to humanlik... |
| Details | Bane | Enchantment (Compulsion) [Mind-Affecting] | Clr 1 | Bane fills the character's enemies with fear and d... |
| Details | Banishment | Abjuration | Clr 6, Sor/Wiz 7 | A banishment spell is a more powerful version of t... |
| Details | Barkskin | Transmutation | Drd 2, Plant 2 | Barkskin makes a creature's skin as tough as bark.... |
| Details | Bestow Curse | Transmutation | Brd 3, Clr 3, Sor/Wiz 4 | The character places a curse on the creature touch... |
| Details | Bigby's Clenched Fist | Evocation | Sor/Wiz 8, Strength 8 | As Bigby's interposing hand, except it moves and a... |
| Details | Bigby's Crushing Hand | Evocation | Sor/Wiz 9, Strength 9 | As Bigby's interposing hand, except the hand can i... |
| Details | Bigby's Forceful Hand | Evocation | Sor/Wiz 6 | As Bigby's interposing hand, except the forceful h... |
| Details | Bigby's Grasping Hand | Evocation | Sor/Wiz 7, Strength 7 | As Bigby's interposing hand, except the hand can a... |
| Details | Bigby's Interposing Hand | Evocation | Sor/Wiz 5 | Bigby's interposing hand creates a Large magic han... |
| Details | Binding | Enchantment (Compulsion) [Mind-Affecting] | Sor/Wiz 8 | A binding spell creates a magical restraint to hol... |
| Details | Blade Barrier | Evocation | Clr 6, Good 6, War 6 | This spell creates a spinning disk of razor-sharp ... |
| Details | Blasphemy | Evocation [Evil, Sonic] | Clr 7, Evil 7 | Uttering blasphemy creates two effects.
If the ch... |
| Details | Bless | Enchantment (Compulsion) [Mind-Affecting] | Clr 1, Pal 1 | The character's allies gain a morale bonus of +1 o... |
| Details | Bless Water | Transmutation [Good] | Clr 1, Pal 1 | This transmutation imbues a flask (1 pint) of wate... |
| Details | Bless Weapon | Transmutation | Pal 1 | All critical rolls against evil foes are automatic... |
| Details | Blindness/Deafness | Transmutation | Brd 2, Clr 3, Sor/Wiz 2 | The subject becomes blinded or deafened, as the ch... |
| Details | Blink | Transmutation | Brd 3, Sor/Wiz 3 | The blink effect rapidly cycles the character in a... |
| Details | Blur | Illusion (Glamer) | Brd 2, Sor/Wiz 2 | The subject's outline appears blurred, shifting an... |
| Details | Break Enchantment | Abjuration | Brd 4, Clr 5, Luck 5 | This dispelling spell frees creatures from enchant... |
| Details | Bull's Strength | Transmutation | Brd 2, Clr 2, Sor/Wiz 2, Strength 2 | The spell grants an enhancement bonus to Strength ... |
| Details | Burning Hands | Transmutation [Fire] | Fire 1, Sor/Wiz 1 | A thin sheet of searing flame shoots from the char... |
| Details | Call Lightning | Evocation [Electricity] | Drd 3 | To cast call lightning, the character must be in a... |
| Details | Calm Animals | Enchantment (Compulsion) [Mind-Affecting] | Animal 1, Drd 1 | This spell soothes and quiets animals, beasts, and... |
| Details | Calm Emotions | Enchantment (Compulsion) [Mind-Affecting] | Clr 2, Law 2 | This spell calms agitated creatures. The character... |
| Details | Cat's Grace | Transmutation | Brd 2, Sor/Wiz 2 | The spell grants an enhancement bonus to Dexterity... |
| Details | Cause Fear | Necromancy [Fear, Mind-Affecting] | Brd 1, Clr 1, Death 1, Sor/Wiz 1 | The affected creature becomes frightened. It suffe... |
| Details | Chain Lightning | Evocation [Electricity] | Air 6, Sor/Wiz 6 | This spell creates an electrical discharge that be... |
| Details | Change Self | Illusion (Glamer) | Sor/Wiz 1, Trickery 1 | The character make the his or herself-including cl... |
| Details | Changestaff | Transmutation | Drd 7, Plant 7 | The character changes a specially prepared quarter... |
| Details | Chaos Hammer | Evocation [Chaotic] | Chaos 4 | The character unleashes chaotic power to smite the... |
| Details | Charm Monster | Enchantment (Charm) [Mind-Affecting] | Brd 3, Sor/Wiz 4 | As charm person, except that the spell is not rest... |
| Details | Charm Person | Enchantment (Charm) [Mind-Affecting] | Brd 1, Sor/Wiz 1 | This charm makes a humanoid of Medium-size or smal... |
| Details | Charm Person or Animal | Enchantment (Charm) [Mind-Affecting] | Drd 2 | As charm person, except that it can also affect an... |
| Details | Chill Metal | Transmutation [Cold] | Drd 2 | Chill metal makes metal extremely cold. Unattended... |
| Details | Chill Touch | Necromancy | Sor/Wiz 1 | A touch from the character's hand, which glows wit... |
| Details | Circle of Death | Necromancy [Death] | Sor/Wiz 6 | A circle of death snuffs out the life forces of li... |
| Details | Circle of Doom | Necromancy | Clr 5, Destruction 5 | Negative energy bursts in all directions from the ... |
| Details | Clairaudience / Clairvoyance | Divination | Brd 3, Knowledge 3, Sor/Wiz 3 | Clairaudience/clairvoyance enables the character t... |
| Details | Cloak of Chaos | Abjuration [Chaotic] | Chaos 8, Clr 8 | A random pattern of color surrounds the subjects, ... |
| Details | Clone | Necromancy | Sor/Wiz 8 | This spell makes an inert duplicate of a creature.... |
| Details | Cloudkill | Conjuration (Creation) | Sor/Wiz 5 | This spell generates a bank of fog, similar to a f... |
| Details | Color Spray | Illusion (Pattern) [Mind-Affecting] | Sor/Wiz 1 | A vivid cone of intertwined, clashing colors sprin... |
| Details | Command | Enchantment (Compulsion) [Language-Dependent, Mind-Affecting] | Clr 1 | The character give the subject a one-word command,... |
| Details | Command Plants | Enchantment (Charm) [Mind-Affecting] | Drd 8, Plant 8 | Plants, fungi, plant creatures, and fungus creatur... |
| Details | Commune | Divination | Clr 5 | The character can contact the character's deity-or... |
| Details | Commune with Nature | Divination | Animal 5, Drd 5 | The character becomes one with nature, attaining k... |
| Details | Comprehend Languages | Divination | Clr 1, Sor/Wiz 1 | The character can understand the spoken words of c... |
| Details | Cone of Cold | Evocation [Cold] | Sor/Wiz 5, Water 6 | Cone of cold creates an area of extreme cold, orig... |
| Details | Confusion | Enchantment (Compulsion)
[Mind-Affecting] | Brd 3, Sor/Wiz 4, Trickery 4 | Creatures affected by this spell behave randomly, ... |
| Details | Consecrate | Evocation | Clr 2 | This spell blesses an area with positive energy. A... |
| Details | Contact Other Plane | Divination | Brd 5, Sor/Wiz 5 | The character sends his or her mind to another pla... |
| Details | Contagion | Necromancy | Clr 3, Destruction 3, Drd 3, Sor/Wiz 4 | The subject contracts a disease, which strikes imm... |
| Details | Contingency | Evocation | Sor/Wiz 6 | The character can place another spell upon the cha... |
| Details | Continual Flame | Illusion (Figment) | Clr 3, Sor/Wiz 2 | A flame, equivalent in brightness to a torch, spri... |
| Details | Control Plants | Transmutation | Drd 4, Plant 4, Rgr 3 | The character can converse, in very rudimentary te... |
| Details | Control Undead | Necromancy | Sor/Wiz 7 | This spell enables the character to command undead... |
| Details | Control Water | Transmutation | Brd 5, Clr 4, Sor/Wiz 6, Water 4 | Depending on the version the character chose, the ... |
| Details | Control Weather | Transmutation | Air 7, Brd 6, Clr 7, Drd 7, Sor/Wiz 6 | The character change the weather in the local area... |
| Details | Control Winds | Transmutation | Air 5, Drd 5 | The character alters wind force in the area surrou... |
| Details | Create Food and Water | Conjuration (Creation) | Clr 3 | The food that this spell creates is simple fare of... |
| Details | Create Greater Undead | Necromancy [Evil] | Clr 8, Death 8 | As create undead, except that this spell allows th... |
| Details | Create Undead | Necromancy [Evil] | Clr 6, Death 6, Evil 6 | A much more potent spell than animate dead, this e... |
| Details | Create Water | Conjuration (Creation) | Clr 0, Drd 0, Pal 1 | This spell generates wholesome, drinkable water, j... |
| Details | Creeping Doom | Conjuration (Summoning) | Animal 8, Drd 7 | When the character utters the spell of creeping do... |
| Details | Cure Critical Wounds | Conjuration (Healing) | Brd 4, Clr 4, Drd 5, Healing 4 | As cure light wounds, except cure critical wounds ... |
| Details | Cure Light Wounds | Conjuration (Healing) | Brd 1, Clr 1, Drd 1, Healing 1, Pal 1, Rgr 2 | When laying the character's hand upon a living cre... |
| Details | Cure Minor Wounds | Conjuration (Healing) | Clr 0, Drd 0 | As cure light wounds, except cure minor wounds cur... |
| Details | Cure Moderate Wounds | Conjuration (Healing) | Brd 2, Clr 2, Drd 3, Pal 3, Healing 2 | As cure light wounds, except cure moderate wounds ... |
| Details | Cure Serious Wounds | Conjuration (Healing) | Brd 3, Clr 3, Drd 4, Pal 4, Rgr 4, Healing 3 | As cure light wounds, except cure moderate wounds ... |
| Details | Curse Water | Transmutation [Evil] | Clr 1 | This transmutation imbues a flask (1 pint) of wate... |
| Details | Dancing Lights | Illusion (Figment) | Brd 0, Sor/Wiz 0 | Depending on the version selected, the character c... |
| Details | Darkness | Evocation [Darkness] | Brd 2, Clr 2, Sor/Wiz 2 | This spell causes an object to radiate darkness ou... |
| Details | Darkvision | Transmutation | Sor/Wiz 2 | The subject gains the ability to see 60 feet even ... |
| Details | Daylight | Evocation [Light] | Brd 2, Clr 3, Sor/Wiz 2 | The object touched sheds light as bright as full d... |
| Details | Daze | Enchantment (Compulsion) [Mind-Affecting] | Brd 0, Sor/Wiz 0 | This enchantment clouds the mind of a humanoid of ... |
| Details | Death Knell | Necromancy [Death, Evil] | Clr 2, Death 2 | The character draws forth the ebbing life force of... |
| Details | Death Ward | Necromancy | Clr 4, Death 4, Drd 5, Pal 4 | The subject is immune to all death spells and magi... |
| Details | Deathwatch | Necromancy | Clr 1 | Using the foul sight granted by the powers of unli... |
| Details | Deeper Darkness | Evocation [Darkness] | Clr 3 | This spell causes the object touched to shed absol... |
| Details | Delay Poison | Conjuration (Healing) | Brd 2, Clr 2, Drd 2, Pal 2, Rgr 1 | The subject becomes temporarily immune to poison. ... |
| Details | Delayed Blast Fireball | Evocation [Fire] | Sor/Wiz 7 | As fireball, except this spell is more powerful an... |
| Details | Demand | Enchantment (Compulsion) [Mind-Affecting] | Sor/Wiz 8 | As sending, but the message can also contain a sug... |
| Details | Desecrate | Evocation | Clr 2, Evil 2 | This spell imbues an area with negative energy. Al... |
| Details | Destruction | Necromancy [Death] | Clr 7, Death 7 | This awful spell instantly slays the subject and c... |
| Details | Detect Animals or Plants | Divination | Drd 1, Rgr 1 | The character can detect a particular type of anim... |
| Details | Detect Chaos | Divination | Clr 1, Rgr 2 | As detect evil, except that the spell detects chao... |
| Details | Detect Evil | Divination | Clr 1, Rgr 2 | The character can sense the presence of evil. The ... |
| Details | Detect Good | Divination | Clr 1, Rgr 2 | As detect evil, except that the spell detects good... |
| Details | Detect Law | Divination | Clr 1, Rgr 2 | As detect evil, except that the spell detects lawf... |
| Details | Detect Magic | Universal | Brd 0, Clr 0, Drd 0, Sor/Wiz 0 | The character detect magical auras. The amount of ... |
| Details | Detect Poison | Divination | Clr 0, Drd 0, Pal 1, Sor/Wiz 0 | The character determine whether a creature, object... |
| Details | Detect Scrying | Divination | Brd 4, Sor/Wiz 4 | The character immediately become aware of any atte... |
| Details | Detect Secret Doors | Divination | Brd 1, Knowledge 1, Sor/Wiz 1 | The character can detect secret doors, compartment... |
| Details | Detect Snares and Pits | Divination | Drd 1, Rgr 1 | The character can detect simple pits, deadfalls, s... |
| Details | Detect Thoughts | Divination [Mind-Affecting] | Brd 2, Knowledge 2, Sor/Wiz 2 | The character detect surface thoughts. The amount ... |
| Details | Detect Undead | Divination | Clr 1, Pal 1, Sor/Wiz 1 | The character can detect the aura that surrounds u... |
| Details | Dictum | Evocation [Lawful, Sonic] | Clr 7, Law 7 | Uttering dictum creates two effects.
If the chara... |
| Details | Dimensional Anchor | Abjuration | Clr 4 , Sor/Wiz 4 | A green ray springs from the character's outstretc... |
| Details | Dimension Door | Transmutation [Teleportation] | Brd 4, Sor/Wiz 4, Travel 4 | The character instantly transfers from the charact... |
| Details | Diminish Plants | Transmutation | Drd 3, Rgr 3 | This spell has two versions:
Prune Growth: The fi... |
| Details | Discern Lies | Divination | Clr 4, Pal 3 | Each round, the character concentrates on one subj... |
| Details | Discern Location | Divination | Clr 8, Knowledge 8, Sor/Wiz 8 | A discern location spell is among the most powerfu... |
| Details | Disintegrate | Transmutation | Destruction 7, Sor/Wiz 6 | A thin, green ray springs from the character's poi... |
| Details | Dismissal | Abjuration | Brd 4, Clr 4, Sor/Wiz 5 | This spell forces an extraplanar creature back to ... |
| Details | Dispel Chaos | Abjuration [Lawful] | Clr 5, Law 5 | As dispel evil, except that the character is surro... |
| Details | Dispel Evil | Abjuration [Good] | Clr 5, Good 5, Pal 4 | Shimmering, white, holy energy surrounds the chara... |
| Details | Dispel Good | Abjuration [Evil] | Clr 5, Evil 5 | As dispel evil, except that the character is surro... |
| Details | Dispel Law | Abjuration [Chaotic] | Chaos 5, Clr 5 | As dispel evil, except that the character is surro... |
| Details | Dispel Magic | Abjuration | Brd 3, Clr 3, Drd 4, Magic 3, Pal 3, Sor/Wiz 3 | The character can use dispel magic to end ongoing ... |
| Details | Displacement | Illusion (Glamer) | Brd 3, Sor/Wiz 3 | Emulating the natural ability of the displacer bea... |
| Details | Disrupt Undead | Necromancy | Sor/Wiz 0 | The character direct a shock wave of positive ener... |
| Details | Divination | Divination | Clr 4, Knowledge 4 | Similar to augury but more powerful, a divination ... |
| Details | Divine Favor | Evocation | Clr 1, Pal 1 | Calling upon the strength and wisdom of a deity, t... |
| Details | Divine Power | Evocation | Clr 4, War 4 | Calling upon the divine power of the character's p... |
| Details | Dominate Animal | Enchantment (Compulsion) [Mind-Affecting] | Animal 3, Drd 3 | The character can enchant an animal and direct it ... |
| Details | Dominate Monster | Enchantment (Compulsion) [Mind-Affecting] | Sor/Wiz 9 | As dominate person, except that the spell is not r... |
| Details | Dominate Person | Enchantment (Compulsion) [Mind-Affecting] | Brd 4, Sor/Wiz 5 | The character can control the actions of any human... |
| Details | Doom | Enchantment (Compulsion) [Fear, Mind-Affecting] | Clr 1 | This curse fills a single subject with a feeling o... |
| Details | Drawmij's Instant Summons | Conjuration (Summoning) | Sor/Wiz 7 | The character call some nonliving item from virtua... |
| Details | Dream | Illusion (Phantasm) [Mind-Affecting] | Brd 5, Sor/Wiz 5 | The character, or a messenger touched by the chara... |
| Details | Earthquake | Evocation | Clr 8, Destruction 8, Drd 9, Earth 7 | When the character casts earthquake, an intense bu... |
| Details | Elemental Swarm | Conjuration (Summoning) [see text] | Air 9, Drd 9, Earth 9, Fire 9, Water 9 | This spell opens a portal to an Elemental Plane. A... |
| Details | Emotion | Enchantment (Compulsion) [Mind-Affecting] | Brd 3, Sor/Wiz 4 | This spell arouses a single emotion of the charact... |
| Details | Endurance | Transmutation | Clr 2, Sor/Wiz 2 | The spell grants the subject an enhancement bonus ... |
| Details | Endure Elements | Abjuration | Clr 1, Drd 1, Pal 1, Sor/Wiz 1, Strength 1, Sun 1 | This abjuration grants a creature limited protecti... |
| Details | Energy Drain | Necromancy | Clr 9, Sor/Wiz 9 | As enervation, except the creature struck gains 2d... |
| Details | Enervation | Necromancy | Sor/Wiz 4 | The character must make a ranged touch attack to h... |
| Details | Enlarge | Transmutation | Sor/Wiz 1 | This spell causes instant growth of a creature or ... |
| Details | Entangle | Transmutation | Drd 1, Plant 1, Rgr 1 | Grasses, weeds, bushes, and even trees wrap, twist... |
| Details | Enthrall | Enchantment (Charm) [Language-Dependent, Mind-Affecting,
Sonic] | Brd 2, Clr 2 | If the character has the attention of a group of c... |
| Details | Entropic Shield | Abjuration | Clr 1, Luck 1 | This field deflects incoming arrows, rays, and oth... |
| Details | Erase | Transmutation | Brd 1, Sor/Wiz 1 | Erase removes writings of either magical or mundan... |
| Details | Ethereal Jaunt | Transmutation | Clr 5, Sor/Wiz 7 | The character becomes ethereal, along with the cha... |
| Details | Etherealness | Transmutation | Clr 6, Sor/Wiz 8 | As ethereal jaunt, except the character and other ... |
| Details | Evard's Black Tentacles | Conjuration (Creation) | Sor/Wiz 4 | This spell conjures many rubbery black tentacles. ... |
| Details | Expeditious Retreat | Transmutation | Brd 1, Sor/Wiz 1, Travel 1 | The character's speed and maximum jumping distance... |
| Details | Explosive Runes | Abjuration [Force] | Sor/Wiz 3 | The character traces these mystic runes upon a boo... |
| Details | Eyebite | Transmutation [see text] | Brd 6, Sor/Wiz 6 | The character can merely meet the gaze of a creatu... |
| Details | Fabricate | Transmutation | Sor/Wiz 5 | The character converts material of one sort into a... |
| Details | Faerie Fire | Evocation | Drd 1 | A pale glow surrounds and outlines the subjects. O... |
| Details | False Vision | Illusion (Glamer) | Brd 5, Sor/Wiz 5, Trickery 5 | The character and all the character desires within... |
| Details | Fear | Necromancy [Fear, Mind-Affecting] | Brd 3, Sor/Wiz 4 | An invisible cone of terror causes living creature... |
| Details | Feather Fall | Transmutation | Brd 1, Sor/Wiz 1 | The creatures or objects affected fall slowly (tho... |
| Details | Feeblemind | Enchantment (Compulsion) [Mind-Affecting] | Sor/Wiz 5 | The subject's Intelligence score drops to 1. Still... |
| Details | Find the Path | Divination | Clr 6, Drd 6, Knowledge 6, Travel 6 | The recipient of this spell can find the shortest,... |
| Details | Find Traps | Divination | Clr 2 | The character can use the Search skill to detect t... |
| Details | Finger of Death | Necromancy [Death] | Drd 8, Sor/Wiz 7 | The character can slay any one living creature wit... |
| Details | Fireball | Evocation [Fire] | Sor/Wiz 3 | A fireball spell is a burst of flame that detonate... |
| Details | Fire Seeds | Conjuration (Creation) [Fire] | Drd 6, Fire 6, Sun 6 | Acorn Grenades: Up to four acorns turn into specia... |
| Details | Fire Shield | Evocation [Fire or Cold] | Fire 5, Sor/Wiz 4, Sun 4 | This spell wreathes the character in flame and cau... |
| Details | Fire Storm | Evocation [Fire] | Clr 8, Drd 7, Fire 7 | When a fire storm spell is cast, the whole area is... |
| Details | Fire Trap | Abjuration [Fire] | Drd 2, Sor/Wiz 4 | Fire trap creates a fiery explosion when an intrud... |
| Details | Flame Arrow | Conjuration (Creation) [Fire] | Sor/Wiz 3 | The character can either create flames that turn n... |
| Details | Flame Blade | Evocation [Fire] | Drd 2 | A 3-foot-long, blazing beam of red-hot fire spring... |
| Details | Flame Strike | Evocation [Fire] | Clr 5, Drd 4, Sun 5, War 5 | A flame strike produces a vertical column of divin... |
| Details | Flaming Sphere | Evocation [Fire] | Drd 2, Sor/Wiz 2 | A burning globe of fire rolls in whichever directi... |
| Details | Flare | Evocation [Light] | Brd 0, Drd 0, Sor/Wiz 0 | This cantrip creates a burst of bright light. If t... |
| Details | Flesh to Stone | Transmutation | Sor/Wiz 6 | The subject and all possessions it carries turn in... |
| Details | Fly | Transmutation | Sor/Wiz 3, Travel 3 | The spell's subject can fly with a speed of 90 fee... |
| Details | Fog Cloud | Conjuration (Creation) | Sor/Wiz 2, Water 2 | A bank of fog billows out from the point the chara... |
| Details | Forbiddance | Abjuration | Clr 6 | Forbiddance prevents creatures whose alignments ar... |
| Details | Forcecage | Evocation [Force] | Sor/Wiz 7 | This powerful spell brings into being an immobile ... |
| Details | Foresight | Divination | Drd 9, Knowledge 9, Sor/Wiz 9 | This spell grants the character a powerful sixth s... |
| Details | Freedom | Abjuration | Sor/Wiz 9 | The subject is freed from spells and effects that ... |
| Details | Freedom of Movement | Abjuration | Clr 4, Drd 4, Luck 4, Pal 4, Rgr 4 | This spell enables the character or the creature t... |
| Details | Gaseous Form | Transmutation | Air 3, Brd 3, Sor/Wiz 3 | The subject and all her gear become insubstantial,... |
| Details | Gate | Conjuration (Creation, Calling) | Clr 9, Sor/Wiz 9 | Casting a gate spell has two effects. First, it cr... |
| Details | Geas/Quest | Enchantment (Compulsion) [Language-Dependent, Mind-Affecting] | Brd 6, Clr 6, Sor/Wiz 6 | As lesser geas, except that geas/quest affects a c... |
| Details | Gentle Repose | Necromancy | Clr 2, Sor/Wiz 3 | The character preserves the remains of a dead crea... |
| Details | Ghost Sound | Illusion (Figment) | Brd 0, Sor/Wiz 0 | Ghost sound allows the character to create a volum... |
| Details | Ghoul Touch | Necromancy | Sor/Wiz 2 | Imbuing the character with negative energy, this s... |
| Details | Giant Vermin | Transmutation | Clr 4, Drd 4 | The character turn one or more normal-sized insect... |
| Details | Glitterdust | Conjuration (Creation) | Brd 2, Sor/Wiz 2 | A cloud of glittering golden particles covers ever... |
| Details | Globe of Invulnerability | Abjuration | Sor/Wiz 6 | As minor globe of invulnerability, except that it ... |
| Details | Glyph of Warding | Abjuration | Clr 3 | This powerful inscription harms those who enter, p... |
| Details | Goodberry | Transmutation | Drd 1 | Casting goodberry upon a handful of freshly picked... |
| Details | Grease | Conjuration (Creation) | Brd 1, Sor/Wiz 1 | A grease spell covers a solid surface with a layer... |
| Details | Greater Command | Enchantment (Compulsion) [Language-Dependent, Mind-Affecting] | Clr 5 | As command, except that up to one creature per lev... |
| Details | Greater Dispelling | Abjuration | Brd 5, Clr 6, Drd 6, Sor/Wiz 6 | As dispel magic, except that the maximum bonus on ... |
| Details | Greater Glyph of Warding | Abjuration | Clr 6 | As glyph of warding, except that the blast deals u... |
| Details | Greater Magic Fang | Transmutation | Drd 3, Rgr 3 | As magic fang, except that the enhancement bonus t... |
| Details | Greater Magic Weapon | Transmutation | Brd 3, Clr 4, Pal 3, Sor/Wiz 3 | This spell gives a weapon an enhancement bonus to ... |
| Details | Greater Planar Ally | Conjuration (Calling) [see text] | Clr 8 | As lesser planar ally, except the character may ca... |
| Details | Greater Planar Binding | Conjuration (Calling) [see text] | Sor/Wiz 8 | As lesser planar binding, except the character may... |
| Details | Greater Restoration | Necromancy | Clr 7 | As lesser restoration, except the spell dispels al... |
| Details | Greater Scrying | Divination | Brd 6, Clr 7, Drd 7, Sor/Wiz 7 | As scrying, except as noted above. All of the foll... |
| Details | Greater Shadow Conjuration | Illusion (Shadow) | Sor/Wiz 5 | As shadow conjuration, except that it can duplicat... |
| Details | Greater Shadow Evocation | Illusion (Shadow) | Sor/Wiz 6 | As shadow evocation, but it enables the caster to ... |
| Details | Guards and Wards | Abjuration | Sor/Wiz 6 | This powerful spell is primarily used to defend th... |
| Details | Guidance | Divination | Clr 0, Drd 0 | This spell imbues the subject with a touch of divi... |
| Details | Gust of Wind | Evocation | Brd 3, Sor/Wiz 3 | This spell creates a strong blast of air that orig... |
| Details | Hallow | Evocation [Good] | Clr 5, Drd 5 | Hallow makes a particular site, building, or struc... |
| Details | Hallucinatory Terrain | Illusion (Glamer) | Brd 4, Sor/Wiz 4 | The character makes natural terrain look, sound, a... |
| Details | Halt Undead | Necromancy | Sor/Wiz 3 | This spell renders up to three undead creatures im... |
| Details | Harm | Necromancy | Clr 6, Destruction 6, Drd 7 | Harm charges a subject with negative energy that c... |
| Details | Haste | Transmutation | Brd 3, Sor/Wiz 3 | The transmuted creature moves and acts more quickl... |
| Details | Heal | Conjuration (Healing) | Clr 6, Drd 7, Healing 6 | Heal enables the character to channel positive ene... |
| Details | Healing Circle | Conjuration (Healing) | Brd 5, Clr 5, Drd 6, Healing 5 | Positive energy spreads out in all directions from... |
| Details | Heal Mount | Conjuration (Healing) | Pal 3 | Heal mount enables the character to wipe away dise... |
| Details | Heat Metal | Transmutation | Drd 2, Sun 2 | This spell is identical with chill metal except th... |
| Details | Helping Hand | Evocation | Clr 3 | The character creates the ghostly image of a hand,... |
| Details | Heroes'Feast | Evocation | Clr 6 | The character brings forth a great feast, includin... |
| Details | Hold Animal | Enchantment (Compulsion)
[Mind-Affecting] | Animal 2, Drd 2, Rgr 2 | As hold person, except the spell affects an animal... |
| Details | Hold Monster | Enchantment (Compulsion) [Mind-Affecting] | Brd 4, Law 6, Sor/Wiz 5 | As hold person, except this spell holds any living... |
| Details | Hold Person | Enchantment (Compulsion) [Mind-Affecting] | Brd 2, Clr 2, Sor/Wiz 3 | The subject freezes in place, standing helpless. H... |
| Details | Hold Portal | Abjuration | Sor/Wiz 1 | This spell magically bars a door, gate, window, or... |
| Details | Holy Aura | Abjuration [Good] | Clr 8, Good 8, Luck 8 | A brilliant divine radiance surrounds the subjects... |
| Details | Holy Smite | Evocation [Good] | Good 4 | The character draws down holy power to smite the c... |
| Details | Holy Sword | Evocation | Pal 4 | This spell allows the character to channel holy po... |
| Details | Holy Word | Evocation [Good, Sonic] | Clr 7, Good 7 | Uttering holy word has two effects.
If the charac... |
| Details | Horrid Wilting | Necromancy | Sor/Wiz 8, Water 8 | This spell evaporates moisture from the bodies of ... |
| Details | Hypnotic Pattern | Illusion (Pattern) [Mind-Affecting] | Brd 2, Sor/Wiz 2 | A twisting pattern of subtle, shifting colors weav... |
| Details | Hypnotism | Enchantment (Compulsion) [Mind-Affecting] | Brd 1, Sor/Wiz 1 | The character's gestures and droning incantation c... |
| Details | Ice Storm | Evocation [Cold] | Drd 5, Sor/Wiz 4, Water 5 | Great hailstones pound down, dealing 5d6 points of... |
| Details | Identify | Divination | Brd 1, Magic 2, Sor/Wiz 1 | The spell determines the single most basic functio... |
| Details | Illusory Script | Illusion (Phantasm) [Mind-Affecting] | Brd 3, Sor/Wiz 3 | The character write instructions or other informat... |
| Details | Illusory Wall | Illusion (Figment) | Sor/Wiz 4 | This spell creates the illusion of a wall, floor, ... |
| Details | Imbue with Spell Ability | Evocation | Clr 4, Magic 4 | The character transfers some of the character's cu... |
| Details | Implosion | Evocation | Clr 9, Destruction 9 | The character creates a destructive resonance in a... |
| Details | Imprisonment | Abjuration | Sor/Wiz 9 | When the character casts imprisonment and touches ... |
| Details | Improved Invisibility | Illusion (Glamer) | Brd 4, Sor/Wiz 4 | As invisibility, except the spell doesn't end if t... |
| Details | Incendiary Cloud | Conjuration (Creation) [Fire] | Fire 8, Sor/Wiz 8 | An incendiary cloud spell creates a cloud of roili... |
| Details | Inflict Critical Wounds | Necromancy | Clr 4, Destruction 4 | As inflict light wounds, except the character deal... |
| Details | Inflict Light Wounds | Necromancy | Clr 1, Destruction 1 | When laying the character's hand upon a creature, ... |
| Details | Inflict Minor Wounds | Necromancy | Clr 0 | As inflict light wounds, except the character deal... |
| Details | Inflict Moderate Wounds | Necromancy | Clr 2 | As inflict light wounds, except the character deal... |
| Details | Inflict Serious Wounds | Necromancy | Clr 3 | As inflict light wounds, except the character deal... |
| Details | Insanity | Enchantment (Compulsion) [Mind-Affecting] | Sor/Wiz 7 | The enchanted creature suffers from a continuous c... |
| Details | Insect Plague | Conjuration (Summoning) [see text] | Clr 5, Drd 5 | A horde of creeping, hopping, and flying insects s... |
| Details | Invisibility | Illusion (Glamer) | Brd 2, Sor/Wiz 2, Trickery 2 | The creature or object touched vanishes from sight... |
| Details | Invisibility Purge | Evocation | Clr 3 | The character surrounds his or herself with a sphe... |
| Details | Invisibility Sphere | Illusion (Glamer) | Brd 3, Sor/Wiz 3 | As invisibility, except this spell confers invisib... |
| Details | Invisibility to Animals | Abjuration | Drd 1 | Animals cannot perceive the warded creatures. They... |
| Details | Invisibility to Undead | Abjuration | Clr 1 | Undead cannot perceive the warded creatures. Nonin... |
| Details | Iron Body | Transmutation | Earth 8, Sor/Wiz 8 | This spell transforms the character's body into li... |
| Details | Ironwood | Transmutation | Drd 6 | Ironwood is a magical substance created by druids ... |
| Details | Jump | Transmutation | Sor/Wiz 1 | The subject gets a +30 bonus on Jump checks and do... |
| Details | Keen Edge | Transmutation | Brd 3, Sor/Wiz 3 | This spell makes a weapon magically keen, improvin... |
| Details | Knock | Transmutation | Sor/Wiz 2 | The knock spell opens stuck, barred, locked, held,... |
| Details | Know Direction | Divination | Drd 0 | The character instantly knows the direction of nor... |
| Details | Legend Lore | Divination | Brd 4, Knowledge 7, Sor/Wiz 6 | Legend lore brings to the character's mind legends... |
| Details | Leomund's Secret Chest | Conjuration (Summoning) | Sor/Wiz 5 | The character hides a chest on the Ethereal Plane ... |
| Details | Leomund's Secure Shelter | Conjuration (Creation) | Brd 4, Sor/Wiz 4 | The character conjures a sturdy cottage or lodge m... |
| Details | Leomund's Tiny Hut | Evocation [Force] | Brd 3, Sor/Wiz 3 | The character creates an unmoving, opaque sphere o... |
| Details | Leomund's Trap | Illusion (Glamer) | Sor/Wiz 2 | This spell makes a lock or other small mechanism s... |
| Details | Lesser Geas | Enchantment (Compulsion) [Language-Dependent, Mind-Affecting] | Brd 3, Sor/Wiz 4 | A lesser geas places a magical command on a creatu... |
| Details | Lesser Planar Ally | Conjuration (Calling) [see text] | Clr 4 | By casting this spell, the character requests the ... |
| Details | Lesser Planar Binding | Conjuration (Calling) [see text] | Sor/Wiz 5 | Casting this spell attempts a dangerous act: to lu... |
| Details | Lesser Restoration | Conjuration (Healing) | Clr 2, Drd 2 | Lesser restoration dispels any magical effects red... |
| Details | Levitate | Transmutation | Brd 2, Sor/Wiz 2 | Levitate allows the character to move the him or h... |
| Details | Light | Evocation [Light] | Brd 0, Clr 0, Drd 0, Sor/Wiz 0 | This spell causes an object to glow like a torch, ... |
| Details | Lightning Bolt | Evocation [Electricity] | Sor/Wiz 3 | The character releases a powerful stroke of electr... |
| Details | Limited Wish | Universal | Sor/Wiz 7 | A limited wish lets the character create nearly an... |
| Details | Liveoak | Transmutation | Drd 6 | This spell turns an oak tree into a protector or g... |
| Details | Locate Creature | Divination | Brd 4, Sor/Wiz 4 | As locate object, except this spell locates a know... |
| Details | Locate Object | Divination | Brd 2, Clr 3, Sor/Wiz 2, Travel 2 | The character senses the direction of a well-known... |
| Details | Mage Armor | Conjuration (Creation) [Force] | Brd 1, Sor/Wiz 1 | An invisible but tangible field of force surrounds... |
| Details | Mage Hand | Transmutation | Brd 0, Sor/Wiz 0 | The character points a finger at an object and can... |
| Details | Magic Circle against Chaos | Abjuration [Lawful] | Brd 3, Clr 3, Law 3, Sor/Wiz 3 | As magic circle against evil, except that it is si... |
| Details | Magic Circle against Evil | Abjuration [Good] | Brd 3, Clr 3, Good 3, Pal 3, Sor/Wiz 3 | As protection from evil, except that it encompasse... |
| Details | Magic Circle against Good | Abjuration [Evil] | Brd 3, Clr 3, Evil 3, Sor/Wiz 3 | As magic circle against evil, except that it is si... |
| Details | Magic Circle against Law | Abjuration [Chaotic] | Brd 3, Chaos 3, Clr 3, Sor/Wiz 3 | As magic circle against evil, except that it is si... |
| Details | Magic Fang | Transmutation | Drd 1, Rgr 1 | Magic fang gives one natural weapon of the subject... |
| Details | Magic Jar | Necromancy | Sor/Wiz 5 | By casting magic jar, the character places the cha... |
| Details | Magic Missile | Evocation [Force] | Sor/Wiz 1 | A missile of magical energy darts forth from the c... |
| Details | Magic Mouth | Illusion (Glamer) | Brd 2, Sor/Wiz 2 | This spell imbues the chosen object or creature wi... |
| Details | Magic Stone | Transmutation | Clr 1, Earth 1 | The character transmutes up to three pebbles, whic... |
| Details | Magic Vestment | Transmutation | Clr 3, Strength 3, War 3 | The character imbues a suit of armor or a shield t... |
| Details | Magic Weapon | Transmutation | Brd 1, Clr 1, Pal 1, Sor/Wiz 1, War 1 | Magic weapon gives a weapon a +1 enhancement bonus... |
| Details | Major Creation | Conjuration (Creation) | Sor/Wiz 5 | As minor creation, except the character can also c... |
| Details | Major Image | Illusion (Figment) | Brd 3, Sor/Wiz 3 | As silent image, except sound, smell, and thermal ... |
| Details | Make Whole | Transmutation | Clr 2 | As mending, except make whole completely repairs a... |
| Details | Mark of Justice | Transmutation | Clr 5 | When moral suasion fails to win a criminal over to... |
| Details | Mass Charm | Enchantment (Charm) [Mind-Affecting] | Sor/Wiz 8 | As charm person, except the spell affects a number... |
| Details | Mass Haste | Transmutation | Brd 6, Sor/Wiz 6 | As haste, except that it affects multiple creature... |
| Details | Mass Heal | Conjuration (Healing) | Clr 8, Drd 9, Healing 8 | As heal, except as noted above.... |
| Details | Mass Invisibility | Illusion (Glamer) | Sor/Wiz 7 | As invisibility, except the effect is mobile with ... |
| Details | Mass Suggestion | Enchantment (Compulsion) [Mind-Affecting, Language-Dependent] | Brd 6, Sor/Wiz 6 | As suggestion, except that it can affect more crea... |
| Details | Maze | Conjuration (Creation) [Force] | Sor/Wiz 8 | The character conjures up an extradimensional laby... |
| Details | Meld into Stone | Transmutation | Clr 3, Drd 3 | Meld into stone enables the character to meld the ... |
| Details | Melf's Acid Arrow | Conjuration (Creation) [Acid] | Sor/Wiz 2 | A magical arrow of acid springs from the character... |
| Details | Mending | Transmutation | Brd 0, Clr 0, Drd 0, Sor/Wiz 0 | Mending repairs small breaks or tears in objects (... |
| Details | Message | Transmutation [Language-Dependent] | Brd 1, Sor/Wiz 1 | The character can whisper messages and receive whi... |
| Details | Meteor Swarm | Evocation [Fire] | Sor/Wiz 9 | Meteor swarm is a very powerful and spectacular sp... |
| Details | Mind Blank | Abjuration | Protection 8, Sor/Wiz 8 | The subject is protected from all devices and spel... |
| Details | Mind Fog | Enchantment (Compulsion) [Mind-Affecting] | Brd 5, Sor/Wiz 5 | Mind fog produces a bank of fog that weakens the m... |
| Details | Minor Creation | Conjuration (Creation) | Sor/Wiz 4 | The character creates a nonmagical, unattended obj... |
| Details | Minor Globe of Invulnerability | Abjuration | Sor/Wiz 4 | An immobile, faintly shimmering magical sphere sur... |
| Details | Minor Image | Illusion (Figment) | Brd 2, Sor/Wiz 2 | As silent image, except this spell includes some m... |
| Details | Miracle | Evocation | Clr 9, Luck 9 | The character doesn't so much cast a miracle as re... |
| Details | Mirage Arcana | Illusion (Glamer) | Brd 5, Sor/Wiz 5 | As hallucinatory terrain, except that it enables t... |
| Details | Mirror Image | Illusion (Figment) | Brd 2, Sor/Wiz 2 | Several illusory duplicates of the character pop i... |
| Details | Misdirection | Illusion (Glamer) | Brd 2, Sor/Wiz 2 | By means of this spell, the character misdirects t... |
| Details | Mislead | Illusion (Figment, Glamer) | Brd 5, Luck 6, Sor/Wiz 6, Trickery 6 | An illusory double of the character (a figment) ap... |
| Details | Modify Memory | Enchantment (Compulsion)
[Mind-Affecting] | Brd 4 | The character reachs into the subject's mind and m... |
| Details | Mord's Disjunction | Abjuration | Magic 9, Sor/Wiz 9 | All magical effects and magic items within the rad... |
| Details | Mord's Faithful Hound | Conjuration (Creation) | Sor/Wiz 5 | The character conjures up a phantom watchdog that ... |
| Details | Mord's Lucubration | Transmutation | Wiz 6 | The character instantly recalls any one spell of u... |
| Details | Mord's Magnificent Mansion | Conjuration (Creation) | Sor/Wiz 7 | The character conjures up an extradimensional dwel... |
| Details | Mord's Sword | Evocation [Force] | Sor/Wiz 7 | The character brings into being a shimmering, swor... |
| Details | Mount | Conjuration (Summoning) | Sor/Wiz 1 | The character summons a light horse or a pony (the... |
| Details | Move Earth | Transmutation | Sor/Wiz 6 | Move earth moves dirt (clay, loam, sand), possibly... |
| Details | Negative Energy Protection | Abjuration | Clr 3 | The warded creature gains partial protection from ... |
| Details | Neutralize Poison | Conjuration (Healing) | Brd 4, Clr 4, Drd 3, Pal 4, Rgr 3 | The character detoxifies any sort of venom in the ... |
| Details | Nightmare | Illusion (Phantasm) [Mind-Affecting, Evil] | Brd 5, Sor/Wiz 5 | The character sends a hideous and unsettling phant... |
| Details | Nondetection | Abjuration | Rgr 4, Sor/Wiz 3, Trickery 3 | The warded creature or object becomes difficult to... |
| Details | Nystul's Magic Aura | Illusion (Glamer) | Sor/Wiz 1 | The character makes an item's aura register to det... |
| Details | Nystul's Undetectable Aura | Illusion (Glamer) | Magic 1, Sor/Wiz 1 | This spell allows the character to mask a magic it... |
| Details | Obscure Object | Abjuration | Brd 2, Clr 3, Sor/Wiz 2 | This spell hides an object from location by a spel... |
| Details | Obscuring Mist | Conjuration (Creation) | Air 1, Clr 1, Drd 1, Sor/Wiz 1, Water 1 | A misty vapor arises around the character. It is s... |
| Details | Open/Close | Transmutation | Brd 0, Sor/Wiz 0 | The character can open or close (caster's choice) ... |
| Details | Order's Wrath | Evocation [Lawful] | Law 4 | The character channels lawful power to smite enemi... |
| Details | Otiluke's Freezing Sphere | Evocation [Cold] | Sor/Wiz 6 | Otiluke's freezing sphere is a multipurpose spell.... |
| Details | Otiluke's Resilient Sphere | Evocation [Force] | Sor/Wiz 4 | A globe of shimmering force encloses a creature, p... |
| Details | Otiluke's Telekinetic Sphere | Evocation [Force] | Sor/Wiz 8 | As Otiluke's resilient sphere, with the addition t... |
| Details | Otto's Irresistible Dance | Enchantment (Compulsion) [Mind-Affecting] | Sor/Wiz 8 | The subject feels an undeniable urge to dance and ... |
| Details | Passwall | Transmutation | Sor/Wiz 5 | The character creates a passage through wooden, pl... |
| Details | Pass without Trace | Transmutation | Drd 1, Rgr 1 | The subjects can move through any type of terrain-... |
| Details | Permanency | Universal | Sor/Wiz 5 | This spell makes certain other spells permanent. D... |
| Details | Permanent Image | Illusion (Figment) | Brd 6, Sor/Wiz 6 | As silent image, except the figment includes visua... |
| Details | Persistent Image | Illusion (Figment) | Brd 5, Sor/Wiz 5 | As silent image, except the figment includes visua... |
| Details | Phantasmal Killer | Illusion (Phantasm)
[Fear, Mind-Affecting] | Sor/Wiz 4 | Only the spell's subject can see the phantasmal ki... |
| Details | Phantom Steed | Conjuration (Creation) | Brd 3, Sor/Wiz 3 | The character conjures a quasi-real, horselike cre... |
| Details | Phase Door | Conjuration (Creation) | Sor/Wiz 7, Travel 8 | This spell creates an ethereal passage through woo... |
| Details | Planar Ally | Conjuration (Calling) [see text] | Clr 6 | As lesser planar ally, except the character may ca... |
| Details | Planar Binding | Conjuration (Summoning) [see text] | Sor/Wiz 6 | As lesser planar binding, except the character may... |
| Details | Plane Shift | Transmutation | Brd 6, Clr 5, Sor/Wiz 7 | The character moves him or herself or some other c... |
| Details | Plant Growth | Transmutation | Drd 3, Plant 3, Rgr 3 | Plant growth has different effects depending on th... |
| Details | Poison | Necromancy | Clr 4, Drd 3 | Calling upon the venomous powers of natural predat... |
| Details | Polymorph Any Object | Transmutation | Sor/Wiz 8, Trickery 8 | As polymorph other, except this spell changes one ... |
| Details | Polymorph Other | Transmutation | Sor/Wiz 4 | Polymorph other changes the subject into another f... |
| Details | Polymorph Self | Transmutation | Rgr 4, Sor/Wiz 4 | As polymorph other, except that the character assu... |
| Details | Power Word, Blind | Conjuration (Creation) | Sor/Wiz 8, War 8 | This spell creates a wave of magical energy that b... |
| Details | Power Word, Kill | Conjuration (Creation) [Death] | Sor/Wiz 9, War 9 | When power word, kill is uttered, the character ca... |
| Details | Power Word, Stun | Conjuration (Creation) | Sor/Wiz 7, War 7 | When a power word, stun spell is uttered, one crea... |
| Details | Prayer | Conjuration (Creation) | Clr 3, Pal 3 | The character brings special favor upon the charac... |
| Details | Prestidigitation | Universal | Brd 0, Sor/Wiz 0 | Prestidigitations are minor tricks that novice spe... |
| Details | Prismatic Sphere | Abjuration | Protection 9, Sor/Wiz 9, Sun 9 | As prismatic wall, except the character conjures u... |
| Details | Prismatic Spray | Evocation | Sor/Wiz 7 | This spell causes seven shimmering, intertwined, m... |
| Details | Prismatic Wall | Abjuration | Sor/Wiz 8 | Prismatic wall creates a vertical, opaque wall-a
s... |
| Details | Produce Flame | Evocation [Fire] | Drd 2, Fire 2 | Flames appear in the character's hand. The charact... |
| Details | Programmed Image | Illusion (Figment) | Brd 6, Sor/Wiz 6 | As silent image, except this spell's figment activ... |
| Details | Project Image | Illusion (Shadow) | Brd 6, Sor/Wiz 6 | The character creates a shadow duplicate of him or... |
| Details | Protection from Arrows | Abjuration | Sor/Wiz 2 | The warded creature gains resistance to ranged wea... |
| Details | Protection from Chaos | Abjuration [Lawful] | Brd 1, Clr 1, Law 1, Sor/Wiz 1 | As protection from evil, except that the deflectio... |
| Details | Protection from Elements | Abjuration | Clr 3, Drd 3, Luck 3, Protection 3, Rgr 2, Sor/Wiz 3 | As endure elements, but protection from elements g... |
| Details | Protection from Evil | Abjuration [Good] | Brd 1, Clr 1, Good 1, Pal 1, Sor/Wiz 1 | This spell wards a creature from attacks by evil c... |
| Details | Protection from Good | Abjuration [Evil] | Brd 1, Clr 1, Evil 1, Sor/Wiz 1 | As protection from evil, except that the deflectio... |
| Details | Protection from Law | Abjuration [Chaotic] | Brd 1, Chaos 1, Clr 1, Sor/Wiz 1 | As protection from evil, except that the deflectio... |
| Details | Protection from Spells | Abjuration | Magic 8, Sor/Wiz 8 | Subjects gain a +8 resistance bonus on saving thro... |
| Details | Prying Eyes | Divination | Sor/Wiz 5 | The character creates ten or more semitangible, vi... |
| Details | Purify Food and Drink | Universal | Clr 0, Drd 0 | This spell makes spoiled, rotten, poisonous, or ot... |
| Details | Pyrotechnics | Transmutation | Brd 2, Sor/Wiz 2 | Pyrotechnics turns a fire into either a burst of b... |
| Details | Quench | Transmutation | Drd 4 | Quench is often used to put out forest fires and o... |
| Details | Rainbow Pattern | Illusion (Pattern) [Mind-Affecting] | Brd 4, Sor/Wiz 4 | A glowing, rainbow-hued pattern of interweaving co... |
| Details | Raise Dead | Conjuration (Healing) | Clr 5 | The cleric restores life to a deceased creature. T... |
| Details | Random Action | Enchantment (Compulsion) [Mind-Affecting] | Clr 1 | The enchanted creature is compelled to act randoml... |
| Details | Rary's Mnemonic Enhancer | Transmutation | Wiz 4 | The character prepares or retains additional spell... |
| Details | Rary's Telepathic Bond | Divination | Sor/Wiz 5 | The character forges a telepathic bond among creat... |
| Details | Ray of Enfeeblement | Necromancy | Sor/Wiz 1 | A coruscating ray springs from the character's han... |
| Details | Ray of Frost | Conjuration (Creation) [Cold] | Sor/Wiz 0 | A ray of freezing air and ice projects from the ch... |
| Details | Read Magic | Universal | Brd 0, Clr 0, Drd 0, Pal 1, Rgr 1, Sor/Wiz 0 | By means of read magic, the character can read mag... |
| Details | Reduce | Transmutation | Sor/Wiz 1 | This spell causes instant diminution of a creature... |
| Details | Refuge | Transmutation [Teleportation] | Clr 7, Sor/Wiz 9 | The character creates powerful magic in some speci... |
| Details | Regenerate | Conjuration (Healing) | Clr 7, Healing 7 | The subject's severed body members (fingers, toes,... |
| Details | Reincarnate | Transmutation | Drd 4 | With this spell, the character brings back a dead ... |
| Details | Remove Blindness/Deafness | Conjuration (Healing) | Clr 3, Pal 3 | Remove blindness/deafness cures blindness or deafn... |
| Details | Remove Curse | Abjuration | Brd 3, Clr 3, Sor/Wiz 4 | Remove curse instantaneously removes all curses on... |
| Details | Remove Disease | Conjuration (Healing) | Brd 3, Clr 3, Drd 3, Rgr 3 | Remove disease cures all diseases that the subject... |
| Details | Remove Fear | Abjuration | Clr 1 | The character instill courage in the subject, gran... |
| Details | Remove Paralysis | Conjuration (Healing) | Clr 2, Pal 2 | The character can free one or more creatures from ... |
| Details | Repel Metal or Stone | Abjuration | Drd 8 | Like repel wood, this spell creates waves of invis... |
| Details | Repel Vermin | Abjuration | Animal 4, Clr 4, Drd 4 | An invisible barrier holds back vermin. A vermin w... |
| Details | Repel Wood | Transmutation | Drd 6, Plant 6 | Waves of energy roll forth from the character, mov... |
| Details | Repulsion | Abjuration | Brd 6, Clr 7, Protection 7, Sor/Wiz 6 | An invisible, mobile field surrounds the character... |
| Details | Resistance | Abjuration | Brd 0, Clr 0, Drd 0, Pal 1, Sor/Wiz 0 | The character imbues the subject with magical ener... |
| Details | Resist Elements | Abjuration | Clr 2, Drd 2, Fire 3, Pal 2, Rgr 1, Sor/Wiz 2 | As endure elements, except resist elements absorbs... |
| Details | Restoration | Conjuration (Healing) | Clr 4 | As lesser restoration, except the spell also dispe... |
| Details | Resurrection | Conjuration (Healing) | Clr 7 | As raise dead, except the character is able to res... |
| Details | Reverse Gravity | Transmutation | Drd 8, Sor/Wiz 7 | This spell reverses gravity in the spell's area, c... |
| Details | Righteous Might | Transmutation | Clr 5, Strength 5 | The character grows to double the character's heig... |
| Details | Rope Trick | Transmutation | Sor/Wiz 2 | When this spell is cast upon a piece of rope from ... |
| Details | Rusting Grasp | Transmutation | Drd 4 | The character corrodes iron and iron alloys at a t... |
| Details | Sanctuary | Abjuration | Clr 1, Protection 1 | Any opponent attempting to strike or otherwise dir... |
| Details | Scare | Necromancy [Fear, Mind-Affecting] | Brd 2, Sor/Wiz 2 | As cause fear, except this spell causes all target... |
| Details | Screen | Illusion (Glamer) | Sor/Wiz 8, Trickery 7 | This spell combines several elements to create a p... |
| Details | Scrying | Divination | Brd 3, Clr 5, Drd 4, Sor/Wiz 4 | The character can see and hear a creature, who may... |
| Details | Sculpt Sound | Transmutation | Brd 3 | The character changes the sounds that creatures or... |
| Details | Searing Light | Evocation | Clr 3, Sun 3 | Focusing holy power like a ray of the sun, the cha... |
| Details | Secret Page | Transmutation | Sor/Wiz 3 | Secret page alters the actual contents of a page s... |
| Details | See Invisibility | Divination | Brd 2, Sor/Wiz 2 | The character sees any objects or beings that are ... |
| Details | Seeming | Illusion (Glamer) | Sor/Wiz 5 | As change self, except the character can change th... |
| Details | Sending | Evocation | Clr 4, Sor/Wiz 5 | The character contacts a particular creature with ... |
| Details | Sepia Snake Sigil | Conjuration (Creation) [Force] | Brd 3, Sor/Wiz 3 | When the character casts sepia snake sigil, a smal... |
| Details | Sequester | Abjuration | Sor/Wiz 7 | When cast, this spell not only prevents divination... |
| Details | Shades | Illusion (Shadow) | Sor/Wiz 6 | As shadow conjuration, except that it mimics sorce... |
| Details | Shadow Conjuration | Illusion (Shadow) | Sor/Wiz 4 | The character uses material from the Plane of Shad... |
| Details | Shadow Evocation | Illusion (Shadow) | Sor/Wiz 5 | The character taps energy from the Plane of Shadow... |
| Details | Shadow Walk | Illusion (Shadow) | Sor/Wiz 7 | To use the shadow walk spell, the character must b... |
| Details | Shambler | Conjuration (Creation) | Drd 9, Plant 9 | Shambler creates 1d4+2 shambling mounds of 11 HD. ... |
| Details | Shapechange | Transmutation | Animal 9, Drd 9, Sor/Wiz 9 | As polymorph other, except this spell enables the ... |
| Details | Shatter | Evocation [Sonic] | Brd 2, Chaos 2, Clr 2, Destruction 2, Sor/Wiz 2 | Shatter creates a loud, ringing noise that shatter... |
| Details | Shield | Abjuration [Force] | Sor/Wiz 1 | Shield creates an invisible, mobile disk of force ... |
| Details | Shield of Faith | Abjuration | Clr 1 | This spell creates a shimmering, magical field aro... |
| Details | Shield of Law | Abjuration [Lawful] | Clr 8, Law 8 | A dim, blue glow surrounds the subjects, protectin... |
| Details | Shield Other | Abjuration | Clr 2, Pal 2, Protection 2 | This spell wards the subject and creates a mystic ... |
| Details | Shillelagh | Transmutation | Drd 1 | The character's own oak cudgel or unshod quarterst... |
| Details | Shocking Grasp | Transmutation [Electricity] | Sor/Wiz 1 | This spell imbues the character's hand with a powe... |
| Details | Shout | Evocation [Sonic] | Brd 4, Sor/Wiz 4 | The character emits an ear-splitting yell that dea... |
| Details | Shrink Item | Transmutation | Sor/Wiz 3 | The character is able to shrink one nonmagical ite... |
| Details | Silence | Illusion (Glamer) | Brd 2, Clr 2 | Upon the casting of this spell, complete silence p... |
| Details | Silent Image | Illusion (Figment) | Brd 1, Sor/Wiz 1 | This spell creates the visual illusion of an objec... |
| Details | Simulacrum | Illusion (Shadow) | Sor/Wiz 7 | Simulacrum creates an illusory duplicate of any cr... |
| Details | Slay Living | Necromancy [Death] | Clr 5, Death 5 | The character can slay any one living creature. Th... |
| Details | Sleep | Enchantment (Compulsion) [Mind-Affecting] | Brd 1, Rgr 2, Sor/Wiz 1 | A sleep spell causes a comatose slumber to come up... |
| Details | Sleet Storm | Conjuration (Creation) [Cold] | Drd 4, Sor/Wiz 3 | Driving sleet blocks all sight (even darkvision) w... |
| Details | Slow | Transmutation | Brd 3, Sor/Wiz 3 | Affected creatures move and attack at a drasticall... |
| Details | Snare | Transmutation | Rgr 2, Drd 3 | This spell enables the character to make a snare t... |
| Details | Soften Earth and Stone | Transmutation | Drd 2, Earth 2 | When this spell is cast, all natural, undressed ea... |
| Details | Solid Fog | Conjuration (Creation) | Sor/Wiz 4 | As fog cloud, but in addition to obscuring sight, ... |
| Details | Soul Bind | Necromancy | Clr 9, Sor/Wiz 9 | The character draws the soul from a newly dead bod... |
| Details | Sound Burst | Evocation [Sonic] | Brd 2, Clr 2 | The character blasts an area with a tremendous cac... |
| Details | Speak with Animals | Divination | Clr 2, Drd 2, Rgr 1 | The character can comprehend and communicate with ... |
| Details | Speak with Dead | Necromancy [Language-Dependent] | Clr 3 | The character grants the semblance of life and int... |
| Details | Speak with Plants | Divination | Clr 3, Drd 3, Rgr 2 | The character can comprehend and communicate with ... |
| Details | Spectral Hand | Necromancy | Sor/Wiz 2 | A ghostly, glowing hand shaped from the character'... |
| Details | Spell Immunity | Abjuration | Clr 4, Protection 4, Strength 4 | The warded creature is immune to the effects of on... |
| Details | Spell Resistance | Abjuration | Clr 5, Magic 5, Protection 5 | The creature gains SR equal to 12 + caster level.... |
| Details | Spellstaff | Transmutation | Drd 6 | The character stores one spell that the character ... |
| Details | Spell Turning | Abjuration | Luck 7, Magic 7, Sor/Wiz 7 | Spells (and spell-like effects) targeted against t... |
| Details | Spider Climb | Transmutation | Sor/Wiz 1 | The subject can climb and travel on vertical surfa... |
| Details | Spike Growth | Transmutation | Drd 3 | Any ground-covering vegetation in the spell's area... |
| Details | Spike Stones | Transmutation | Drd 4, Earth 4 | Rocky ground, stone floors, and similar surfaces s... |
| Details | Spiritual Weapon | Evocation [Force] | Clr 2, War 2 | A melee weapon made of pure force springs into exi... |
| Details | Statue | Transmutation | Sor/Wiz 7 | A statue spell turns the subject to solid stone, a... |
| Details | Status | Divination | Clr 4 | When a cleric needs to keep track of comrades that... |
| Details | Stinking Cloud | Conjuration (Creation) | Sor/Wiz 3 | Stinking cloud creates a bank of fog like that cre... |
| Details | Stone Shape | Transmutation | Clr 3, Drd 3, Earth 3, Sor/Wiz 5 | The character can form an existing piece of stone ... |
| Details | Stoneskin | Abjuration | Earth 6, Sor/Wiz 4, Strength 6 | The warded creature gains resistance to blows, cut... |
| Details | Stone Tell | Divination | Drd 6 | The character gains the ability to speak with ston... |
| Details | Stone to Flesh | Transmutation | Sor/Wiz 6 | This spell restores a petrified creature to its no... |
| Details | Storm of Vengeance | Conjuration (Summoning) | Clr 9 | This spell creates an enormous black storm cloud. ... |
| Details | Suggestion | Enchantment (Compulsion) [Mind-Affecting, Language-Dependent] | Brd 2, Sor/Wiz 3 | The character influences the actions of the enchan... |
| Details | Summon Monster I | Conjuration (Summoning) [see text] | Brd 1, Clr 1, Sor/Wiz 1 | This spell summons an outsider (extraplanar creatu... |
| Details | Summon Monster II | Conjuration (Summoning) [see text] | Brd 2, Clr 2, Sor/Wiz 2 | As summon monster I, except the character can summ... |
| Details |