|
|
| Encounter Tables |
| encounter |
General |
Celadon |
Abbor-Alz |
Cairn Hills |
|
| Anhkheg |
0.00900 |
0.00500 |
0.00550 |
0.00400 |
|
| ant, Giant |
0.01350 |
0.00500 |
0.00550 |
0.00400 |
|
| Bear, Black |
0.00000 |
0.00750 |
0.00000 |
0.00000 |
|
| Beetle, Bombardier |
0.00450 |
0.00500 |
0.00550 |
0.00400 |
|
| Beetle, Stag |
0.00450 |
0.00500 |
0.00000 |
0.00000 |
|
| Boar, Wild |
0.01350 |
0.00750 |
0.01100 |
0.00800 |
|
| Bulette |
0.00450 |
0.00000 |
0.00550 |
0.00400 |
|
| Demi-Humans |
0.03000 |
0.03000 |
0.00000 |
0.00000 |
|
| Dwarf |
0.00000 |
0.00000 |
0.01100 |
0.00800 |
|
| Dwarves |
0.04000 |
0.00000 |
0.00000 |
0.05000 |
|
| Elf (Sylvan) |
0.00450 |
0.01000 |
0.01100 |
0.00800 |
|
| Elves, Sylvan |
0.00000 |
0.22000 |
0.00000 |
0.00000 |
|
| Ghast |
0.00000 |
0.00000 |
0.00550 |
0.00400 |
Near Maure Castle |
| Ghost |
0.00000 |
0.00000 |
0.01100 |
0.00800 |
Near Maure Castle |
| Ghoul |
0.00000 |
0.00000 |
0.01650 |
0.01200 |
Near Maure Castle |
| Giant, Hill |
0.00450 |
0.00250 |
0.02200 |
0.01600 |
|
| Giants, Hill |
0.00000 |
0.00000 |
0.03000 |
0.00000 |
|
| Gnoll |
0.00900 |
0.00250 |
0.01100 |
0.00800 |
|
| Gnome |
0.00450 |
0.00500 |
0.02200 |
0.01600 |
Higher in Cairn Hills |
| Gnomes |
0.04000 |
0.00000 |
0.00000 |
0.05000 |
|
| Goblin |
0.00900 |
0.00250 |
0.01100 |
0.00800 |
|
| Groaning Spirit |
0.00450 |
0.00000 |
0.00550 |
0.00400 |
|
| Halfling |
0.00900 |
0.00250 |
0.01650 |
0.01200 |
|
| Halflings, Hairfeet |
0.03000 |
0.00000 |
0.00000 |
0.04000 |
Higher in Vale |
| Halflings, Stouts |
0.03000 |
0.00000 |
0.00000 |
0.03000 |
Higher in Vale |
| Halflings, Tallfellows |
0.00000 |
0.00000 |
0.00000 |
0.00000 |
|
| Hobgoblin |
0.00450 |
0.00250 |
0.00550 |
0.00400 |
|
| Humanoids |
0.03000 |
0.02000 |
0.07000 |
0.06000 |
|
| Leprechaun |
0.00450 |
0.00000 |
0.01100 |
0.00800 |
|
| Lycanthrope - bear |
0.00000 |
0.00250 |
0.00000 |
0.00000 |
|
| Lycanthrope - boar |
0.00000 |
0.00250 |
0.00000 |
0.00000 |
|
| lycanthrope - rat |
0.00000 |
0.00000 |
0.00000 |
0.00000 |
|
| Lycanthrope - tiger |
0.00450 |
0.00250 |
0.00000 |
0.00000 |
|
| Lycanthrope - Wolf |
0.00900 |
0.00250 |
0.00550 |
0.00400 |
|
| Manticore |
0.00450 |
0.00000 |
0.00550 |
0.00400 |
|
| Men, Bandit |
0.02250 |
0.00750 |
0.02200 |
0.01600 |
|
| Men, Bandits |
0.04000 |
0.03000 |
0.00000 |
0.06000 |
|
| Men, Berserker |
0.00900 |
0.00750 |
0.01100 |
0.00800 |
|
| Men, Brigand |
0.01800 |
0.01250 |
0.02750 |
0.02000 |
|
| Men, Brigands |
0.03000 |
0.00000 |
0.00000 |
0.04000 |
|
| Men, Characters |
0.00000 |
0.05000 |
0.00000 |
0.03000 |
|
| Men, dervish |
0.00900 |
0.00500 |
0.01100 |
0.00800 |
Higher in Abbor-Alz |
| Men, merchant |
0.12600 |
0.03250 |
0.07150 |
0.05200 |
Higher in Cairn Hills |
| Men, Merchants |
0.13000 |
0.00000 |
0.00000 |
0.09000 |
|
| Men, nomad |
0.00900 |
0.00000 |
0.01100 |
0.00800 |
|
| Men, Nomads (Hills areas) |
0.03000 |
0.00000 |
0.00000 |
0.00000 |
|
| Men, Patrol, Heavy |
0.00000 |
0.00000 |
0.00000 |
0.00000 |
|
| Men, Patrol, Light |
0.06000 |
0.10000 |
0.00000 |
0.00000 |
These should be beefed up |
| Men, Patrol, Medium |
0.00000 |
0.00000 |
0.05000 |
0.03000 |
These should be beefed up |
| Men, Pilgrim |
0.04500 |
0.01250 |
0.02750 |
0.02000 |
|
| Men, Pilgrims |
0.02000 |
0.00000 |
0.00000 |
0.00000 |
|
| Men, Raiders |
0.00000 |
0.00000 |
0.00000 |
0.00000 |
|
| Men, Rhennee (near water) |
0.02000 |
0.00000 |
0.00000 |
0.02000 |
|
| Men, Tribesmen (hillmen) |
0.02000 |
0.00000 |
0.25000 |
0.10000 |
|
| Men, Woodsmen |
0.00000 |
0.20000 |
0.00000 |
0.00000 |
|
| Ogre |
0.01350 |
0.02500 |
0.03850 |
0.02800 |
|
| Ogres |
0.00000 |
0.00000 |
0.03000 |
0.00000 |
|
| Orc |
0.01800 |
0.03000 |
0.04950 |
0.03600 |
|
| Rat, giant |
0.00900 |
0.00750 |
0.01650 |
0.01200 |
|
| Skunk, giant |
0.00900 |
0.01500 |
0.01100 |
0.00800 |
|
| Treants |
0.00000 |
0.10000 |
0.00000 |
0.00000 |
|
| Trolls |
0.00000 |
0.00000 |
0.02000 |
0.00000 |
|
| Vampire |
0.00450 |
0.00250 |
0.00000 |
0.00000 |
|
| Will-o-wisp |
0.00000 |
0.00000 |
0.00000 |
0.00000 |
|
| Wolf |
0.03600 |
0.02000 |
0.04950 |
0.03600 |
|
|
| |
| Updated Encounter Tables |
| |
Duchy (General) |
Celadon |
Abbor-Alz |
Cairn Hills |
|
| Demi-Humans |
3% |
3% |
|
|
|
| Dwarves |
4% |
|
|
5% |
|
| Elves, Sylvan |
|
22% |
|
|
|
| Giants, Hill |
|
|
3% |
|
|
| Gnomes |
4% |
|
|
5% |
|
| Halflings, Hairfeet |
3% |
|
|
4% |
Higher in Vale |
| Halflings, Stouts |
3% |
|
|
3% |
Higher in Vale |
| Halflings, Tallfellows |
|
3% |
|
|
|
| Humanoids |
3% |
2% |
7% |
6% |
|
| Men, Bandits |
4% |
3% |
|
6% |
|
| Men, Brigands |
3% |
|
|
4% |
|
| Men, Characters |
|
5% |
|
3% |
|
| Men, Merchants |
13% |
|
|
9% |
|
| Men, Nomads (Hills areas) |
3% |
|
|
|
|
| Men, Patrol, Heavy |
|
|
|
|
|
| Men, Patrol, Medium |
|
|
5% |
3% |
These should be beefed up |
| Men, Patrol, Light |
6% |
|
10% |
|
These should be beefed up |
| Men, Pilgrims |
2% |
|
|
|
|
| Men, Raiders |
|
|
|
|
|
| Men, Rhennee (near water) |
2% |
|
|
2% |
|
| Men, Tribesmen (hillmen) |
2% |
|
25% |
10% |
|
| Men, Woodsmen |
|
20% |
|
|
|
| Ogres |
|
|
3% |
|
|
| Treants |
|
10% |
|
|
|
| Trolls |
|
2% |
|
|
|
| See Standard Encounter Table |
45% |
25% |
55% |
40% |
|
| |
1 |
1 |
100% |
100% |
|
|
|